Senior Environment Artist
At Moon Rover, we believe in crafting worlds. Rich, wondrous worlds for our players to bring to life and write their own stories in. Worlds filled with unique, fleeting moments that only they will see, giving them one-of-a-kind stories to share with friends. Worlds teeming with life, ready for players to dive into again and again. And we believe in saying yes to players. We believe in heart-pumping core gameplay that changes and is changed by the world around you—constantly evolving gameplay puzzles for players to work out, powered by the simplicity of rock, paper, scissors.
At Moon Rover, we want to explore new worlds with you. Abundant worlds, powered by unique moments, driven by fiendishly simple mechanics—worlds that will catch and live on in our players’ hearts and minds.
Artists at Moon Rover
Artists build the worlds that our players are going to inhabit. We think it’s the job of the artists on the team to inspire and be inspired by the work that the rest of the team does. Artists at Moon Rover embrace new technologies, are broad collaborators, and creatively generous—ready to work with other artists, disciplines, or studios as needed.
Senior Environment Artist
As a Senior Environment Artist at Moon Rover, you will play a key role in shaping the worlds our players explore. You’ll be responsible for crafting visually stunning, immersive, and believable environments that support gameplay and storytelling. Working closely with level designers, technical artists, and the rest of the art team, you’ll bring our game world to life through composition, lighting, materials, and world-building techniques.
Who Are You?
Someone with:
- Proven experience shipping high-quality environment art in a modern game engine, on PC or current-gen consoles.
- A strong portfolio showcasing a deep understanding of composition, lighting, and storytelling through environments.
- Experience with asset creation pipelines, including modeling, sculpting, texturing, and material setup.
- A passion for world-building and a keen eye for detail, atmosphere, and visual storytelling.
- Familiarity with Unreal Engine 5 is highly preferred, but experience with other modern engines is also valued.
- The ability to collaborate closely with other disciplines to ensure environments enhance both gameplay and narrative.
- Department
- Art
- Locations
- Stockholm

About Moon Rover Games
Moon Rover Games is a game development studio located in Stockholm, Sweden. Our founding team has spent decades working on blockbuster franchises such as Battlefield, Far Cry, Star Wars Battlefront, Tom Clancy’s The Division, Mirror’s Edge, and more, and eventually decided to strike out on their own to explore new worlds and new ways to create them.
Our first game is an ambitious cooperative action game set in a new IP and designed to generate unique emergent gameplay stories that players can truly make their own.
Senior Environment Artist
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